Hello
In the Septembre month I interested about victorian theme. Not really a subject that I like, I don't want do a tile or wallspapers for personal projects...
After reflexion I found some interesting references:
I began to play with the sky, I wanted a slider to switch day at night:
And after ( my error ) I was thinked about the dome... I had to cut in the uv's to have enough resolution ...
That is my Aldebo map, with uv's and my mesh
With this my animation was wrong so I changed the animation to rotate the sky from the top right corner. 
And rotate uv's
The probleme was the tiling of my sky, because the texture didn't tile if I rotate the uv's but fortunally I had already make a custom node for that here: custom node rotate
After that I modelised quickly a scene on Houdini and did render in Marmoset



































