Lost Record : Bloom and Rage - Architecture

I had the opportunity to contribute to Bloom and Rage as a Material Artist, focusing on the architectural materials for the farm map. This project allowed me to work on a variety of materials, including bricks and wood, to create a warm and realistic atmosphere while staying true to the unique aesthetic of the game.

One of the main challenges was finding the balance between realistic and stylized materials, especially for the farm structures. I worked on a variety of bricks and wood, each needing to reflect the history and use of the buildings while ensuring visual consistency across the entire map.

I used a trim approach to create wood that ranged from more worn to less worn, allowing for a beautiful blend between the different wood types. I also developed a procedural wood paint material, which allows for a high level of variation in paint wear. This gave depth and diversity to the painted surfaces, making each piece feel unique while maintaining harmony with the rest of the environment.

None of this would have been possible without close collaboration with the environment team. Each member played a vital role in bringing the farm map to life and making it feel authentic, with attention to the details that make the whole world immersive and believable.

Substance team :
https://www.artstation.com/pacote
https://www.artstation.com/emolina
https://www.artstation.com/aglae_chalaux

Environment team :
https://www.artstation.com/lazu
https://www.artstation.com/ptiteetoile
https://www.artstation.com/joycesilva
https://www.artstation.com/karole-anne
https://www.artstation.com/maude_blondeau
https://www.artstation.com/nicolashiernaux
https://www.artstation.com/slift
https://www.artstation.com/simonprigent
https://www.artstation.com/thomaslukegarcia
https://www.artstation.com/a_mijoule

VFX
https://www.artstation.com/etienne_brassard

Character Artist
https://www.artstation.com/juliettedevillers
https://www.artstation.com/ricardomadariaga

Sam Bradley - Art Director : https://www.instagram.com/findneweyes
Clement Marchal - Lighting

Trim

Trim

Parametrable material

Parametrable material

Trim Tool